Sporepuffs and Thawpuffs give the players extra health upon use. Fixed an issue where you couldn't enter your room in Seliana. Fixed an issue where players sliding due to Velkhana's frost would only happen on the host's side. PC players are, sadly, used to getting delayed content in Monster Hunter World. Japanese: イベント案内嬢 (*unchanged) English: Event Manager (Squad Manager) French: Hôtesse d’accueil (*unchanged) German: Event-Verwalterin (Jagdgruppen-Verwalterin) Italian: Addetta agli eventi (Addetta alle squadre) Spanish: Gestora de eventos (Encargada de las brigadas) Russian: Менеджер событий (Отряд-менеджер) Brazilian Portuguese: Gerente de Evento (Gerente de Esquadrão) Polish: Zarządzanie Wydarzeniami (Zarządzanie Oddziałem) Korean: 이벤트 안내원 (*unchanged) Traditional Chinese: 活動的嚮導小姐 (*unchanged), Patch Version: 5.00 (PS4) / 5.0.0 (Xbox One), Platform: PS4 (923.1MB), Xbox One (?? Fixed a freeze bug that occurred when departing on the Safi'jiiva siege. Fixed an issue where Fulgurbugs could be obtained from. Fixed an issue where if Raging Brachydios' tail was wounded, the tip of its tail would not become softened. Power element phials explosions during Super amped element discharge are spaced closer together to make them easier to hit the target. Raised the maximum level cap for master rank armor upgrades. Charged Slash II: Elemental scaling slightly improved, abnormal status scaling slightly improved, Charged Slash III: Attack power slightly increased, elemental scaling slightly improved, abnormal status scaling slightly improved, Strong Charged Slash I: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved, Strong Charged Slash II: Attack power increased, elemental scaling improved, abnormal status scaling improved, Strong Charged Slash III: Attack power increased, elemental scaling improved, abnormal status scaling improved, True Charged Slash I: Attack power decreased, part damage decreased, elemental scaling improved, True Charged Slash II: Attack power slightly decreased, part damage decreased, elemental scaling slightly improved, True Charged Slash III: Part damage decreased, elemental scaling improved, Strong Wide Slash II: Elemental scaling slightly improved, abnormal status scaling slightly improved, Strong Wide Slash III: Elemental scaling improved, abnormal status scaling improved, Leaping Wide Slash I: Attack power slightly increased, elemental scaling improved, abnormal status scaling improved, Leaping Wide Slash II: Attack power increased, elemental scaling improved, abnormal status scaling improved, Leaping Wide Slash III: Attack power slightly increased, elemental scaling improved, abnormal status scaling improved, Jumping Slash II: Attack power greatly decreased, elemental scaling slightly decreased, abnormal status scaling slightly decreased, Jumping Slash III: Attack power decreased, elemental scaling slightly decreased, abnormal status scaling slightly decreased, Sliding Attack II: Elemental scaling slightly improved, abnormal status scaling slightly improved, Sliding Attack III: Elemental scaling slightly improved, abnormal status scaling slightly improved, Mounted Head Attack I: Attack power increased, Mounted Head Attack II: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved, Mounted Head Attack III: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved, Mounted Back Attack I: Attack power increased, Mounted Back Attack II: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved, Mounted Back Attack III: Attack power greatly increased, elemental scaling slightly improved, abnormal status scaling slightly improved, Mounted Tail Attack I: Attack power increased, Mounted Tail Attack II: Attack power increased, elemental scaling slightly improved, abnormal status scaling slightly improved, Mounted Tail Attack III: Attack power greatly increased, elemental scaling slightly improved, abnormal status scaling slightly improved. Fixed an issue where the assignment "Flying Sparks: Tobi-Kadachi" would not appear on the quest board after departing on a different quest in the middle of speaking with the Chief Botanist just before the quest is first assigned.Fixed a rare bug that would cause players to lose control of their characters when completing a quest with certain start menu sub-menus open. Fixed an issue where canceling a grapple off of a monster near certain walls/boundaries in the tundra region of the Guiding Lands would result in the player getting stuck behind the wall or out of bounds. Fixed a bug where players were getting the same decoration results when using the Elder Melder's First Wyverian Ritual. In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement. Fixed an issue where the Frostcraft's gauge would be consumed but the effect would not trigger on the additional hits from the Long Sword's Spirit Helm Breaker and Hunting Horn's Performance attacks. Fixed an issue where daily skills would change when a voucher or gourmet voucher is used. It now will use the same sorting method used for items. Decoration list order has been updated in accordance with their skills. You can change these settings from the start menu and selecting Communication, then Your Room, or by speaking to the Housekeeper in. This does not affect the quest itself or conditions to join. Additionally, players are now immune to all hit reactions, including bombs, during carving animations after quest completion. Fixed an issue where a Spirit Blade would be performed instead of a Foresight Slash when pressing the R2+X Buttons together from an Overhead Slash. But Capcom saved the best for last, as its final update brings fan-favorite Fatalis back to … Fixed bugs that occur when (a) you are targeting a large monster with the target camera and its icon on the lower left part of the screen is grayed out, (b) the icon of the monster you are targeting is the furthest icon on the left, and (c) either of the following occur. Adjustments have been made to make the Guiding Lands easier to play.Future updates will feature more adjustments to make it easier to play. 5.20 (PS4) / Ver. added to all weapons ★, All weapons can now fire the Slinger with the weapon unsheathed. This release will be limited to PS4 and Xbox One, with a PC launch coming in the future. Demon Gauge can be increased by Demon Mode roundslashes and Demon Furry Rush. You can now see all settings when creating your hunter and Palico. No items have been removed from the current ingredient list. Fixed the direction of pendants when performing the weapon pose. If you have the Guard skill, you can use Wyrmstake Blast after a guard. Fixed multiple issues related to sound effects and visual effects that displayed within the player's tent when Safi'jiiva is in the lowest level of the Secluded Valley. Fixed an issue where even before you reach Seliana, the recruitment message "Let's hang out in my room!" Fixed an issue where the remaining energy would not display correctly in the result screen when playing the Safi'jiiva siege offline. Bug where, if your Charge action is interrupted by damage when chaining it into a Condensed Element Slash in order to power up your Sword Mode attacks, the next attack will no longer mistakenly benefit from additional hits from phial effects was fixed. New rainbow frame appraisal weapons are now available from the seige if certain conditions are met. Lock-on and targeting canceling as well as switching targets can no longer be performed with the R3 Button when you are aiming the slinger with your weapon drawn. 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